<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Pavel Chuvak | MAUIverse Contributor Feed</title><description>Community Feed entries from Pavel Chuvak on MAUIverse.</description><link>https://mauiverse.net/</link><item><title>.NET 11 Preview 5: What&apos;s Actually New for C# and MAUI Developers</title><link>https://mauiverse.net/community-feed/2026/06/dotnet-11-preview-5-whats-new-csharp-maui-developers/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2026/06/dotnet-11-preview-5-whats-new-csharp-maui-developers/</guid><description>Igniscor breaks down the most practical .NET 11 Preview 5 updates for production teams using C# and .NET MAUI. The post highlights C# 15 changes, SDK tooling improvements, runtime performance gains, and what MAUI developers should validate before November.</description><pubDate>Tue, 23 Jun 2026 00:00:00 GMT</pubDate></item><item><title>Bluetooth in MAUI App</title><link>https://mauiverse.net/community-feed/2025/08/bluetooth-in-maui-app-ble-tic-tac-toe/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2025/08/bluetooth-in-maui-app-ble-tic-tac-toe/</guid><description>This deep dive shows how to build peer-to-peer Bluetooth LE gameplay in .NET MAUI using a Tic-Tac-Toe example. It compares Plugin.BLE with Shiny, then walks through host/client architecture, game synchronization, and offline communication patterns.</description><pubDate>Sun, 24 Aug 2025 00:00:00 GMT</pubDate></item><item><title>Enhancing Maui with Com.Igniscore Controls: Progress Bar, Radial Progress Bar, and Donut Chart .Net MAUI Plugins</title><link>https://mauiverse.net/community-feed/2025/08/enhancing-maui-with-com-igniscor-progress-radial-donut-plugins/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2025/08/enhancing-maui-with-com-igniscor-progress-radial-donut-plugins/</guid><description>Igniscor presents a set of MAUI UI plugins that extend default progress and chart capabilities with richer customization options. The article covers their ProgressBar, RadialProgressBar, and DonutChart packages, including migration context from Xamarin.Forms and setup links.</description><pubDate>Wed, 13 Aug 2025 00:00:00 GMT</pubDate></item><item><title>Game development on MAUI (Part 6: Pause and body disappearing)</title><link>https://mauiverse.net/community-feed/2025/06/game-development-on-maui-part-6-pause-and-body-disappearing/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2025/06/game-development-on-maui-part-6-pause-and-body-disappearing/</guid><description>Part 6 wraps the MAUI game series with two polish-focused upgrades: fade-out handling for defeated enemies and a robust pause flow. The article shows how to separate dead-entity rendering from active gameplay logic and how to pause safely across app lifecycle events.</description><pubDate>Tue, 24 Jun 2025 00:00:00 GMT</pubDate></item><item><title>AI Vision in Action: Building a Multimodal App with .NET MAUI</title><link>https://mauiverse.net/community-feed/2025/06/ai-vision-in-action-multimodal-app-dotnet-maui/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2025/06/ai-vision-in-action-multimodal-app-dotnet-maui/</guid><description>This post explains how to build a multimodal .NET MAUI app that combines image input with natural language prompts. It highlights Microsoft.Extensions.AI, practical architecture choices, and real-world use cases where visual AI can deliver product value quickly.</description><pubDate>Thu, 19 Jun 2025 00:00:00 GMT</pubDate></item><item><title>Binding Native Libraries in MAUI (with Zendesk examples)</title><link>https://mauiverse.net/community-feed/2025/05/binding-native-libraries-in-maui-zendesk-example/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2025/05/binding-native-libraries-in-maui-zendesk-example/</guid><description>Pavel Chuvak walks through integrating native iOS and Android SDKs into .NET MAUI using Slim Binding, with Zendesk as the concrete example. The article outlines project structure, interop pitfalls, and practical fixes that reduce manual binding effort while preserving near-native performance.</description><pubDate>Tue, 20 May 2025 00:00:00 GMT</pubDate></item><item><title>Game development on MAUI (Part 5: Main menu and Records)</title><link>https://mauiverse.net/community-feed/2025/05/game-development-on-maui-part-5-main-menu-and-records/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2025/05/game-development-on-maui-part-5-main-menu-and-records/</guid><description>Part 5 adds app-level structure to the MAUI game with reusable menu navigation and persistent score tracking. Pavel demonstrates a clean MVVM approach with LiteDB-backed records so players can review results between sessions.</description><pubDate>Tue, 06 May 2025 00:00:00 GMT</pubDate></item><item><title>Game development on MAUI (Part 4: UI and Game Over)</title><link>https://mauiverse.net/community-feed/2025/03/game-development-on-maui-part-4-ui-and-game-over/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2025/03/game-development-on-maui-part-4-ui-and-game-over/</guid><description>Part 4 focuses on gameplay UI by introducing satiety and combo indicators plus a Game Over flow. The post shows how to wire progress logic, popup architecture, and reset behavior so the game loop remains responsive and understandable.</description><pubDate>Thu, 27 Mar 2025 00:00:00 GMT</pubDate></item><item><title>Game development on MAUI (Part 3: Enemies)</title><link>https://mauiverse.net/community-feed/2025/02/game-development-on-maui-part-3-enemies/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2025/02/game-development-on-maui-part-3-enemies/</guid><description>Part 3 introduces enemies, background layering, and combat interaction in the MAUI game series. Pavel shows how to manage enemy lifecycle states, animation transitions, and collision timing so Hydra attacks feel deliberate and responsive.</description><pubDate>Tue, 18 Feb 2025 00:00:00 GMT</pubDate></item><item><title>Game development on MAUI (Part 2: Movement)</title><link>https://mauiverse.net/community-feed/2025/01/game-development-on-maui-part-2-movement/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2025/01/game-development-on-maui-part-2-movement/</guid><description>Part 2 of the MAUI game series implements movement mechanics, directional animation selection, and depth-enhancing shadows. The article explains how tap input is translated into character motion and how animation states stay synchronized with direction changes.</description><pubDate>Tue, 28 Jan 2025 00:00:00 GMT</pubDate></item><item><title>Game development on MAUI (Part 1: Animation)</title><link>https://mauiverse.net/community-feed/2025/01/game-development-on-maui-part-1-animation/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2025/01/game-development-on-maui-part-1-animation/</guid><description>In part 1, Pavel Chuvak starts a MAUI and SkiaSharp game series by building tile-based character animation from scratch. The post covers sprite-sheet slicing, tile-set modeling, and the rendering loop needed to play animations at a stable frame cadence.</description><pubDate>Fri, 10 Jan 2025 00:00:00 GMT</pubDate></item><item><title>Boost Your .NET MAUI App with SideMenuView Plugin!</title><link>https://mauiverse.net/community-feed/2024/07/boost-dotnet-maui-app-with-sidemenuview-plugin/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2024/07/boost-dotnet-maui-app-with-sidemenuview-plugin/</guid><description>This post introduces Com.Igniscor.Maui.SideMenuView, a MAUI port inspired by XamarinCommunityToolkit for richer side menu scenarios. It explains where FlyoutPage falls short and how dual-side placement plus broader page integration can improve app UX.</description><pubDate>Sat, 20 Jul 2024 00:00:00 GMT</pubDate></item><item><title>Migration on .NET MAUI</title><link>https://mauiverse.net/community-feed/2023/08/migration-on-dotnet-maui-from-xamarin-forms/</link><guid isPermaLink="true">https://mauiverse.net/community-feed/2023/08/migration-on-dotnet-maui-from-xamarin-forms/</guid><description>Pavel Chuvak shares a hands-on migration checklist for moving Xamarin.Forms apps to .NET MAUI across iOS and Android. The guide covers project file changes, namespace updates, package strategy, and common pitfalls you should expect while modernizing.</description><pubDate>Fri, 25 Aug 2023 00:00:00 GMT</pubDate></item></channel></rss>