Gone's Feed
- Working with some AI & .NET MAUI with special guest David Ortinau
Gone DotNet
Allan Ritchie
Jonathan Dick Jon, Allan, and David Ortinau tackle structured AI outputs in a .NET MAUI game workflow to handle speech-to-text variations reliably. You’ll learn how prompt design and normalization strategies improve answer matching in real apps.
Read more - GoneDotNet - Almost Finished our Heads Up Clone using .NET MAUI & AI
Gone DotNet
Allan Ritchie
Jonathan Dick Jon and Allan run their .NET MAUI Heads Up clone end-to-end and validate the core gameplay loop with AI assistance. The stream focuses on integration quality, gameplay flow, and what still needs hardening before final polish.
Read more - Heads Up Clone .NET MAUI (continued)
Gone DotNet
Allan Ritchie
Jonathan Dick This continuation episode expands the .NET MAUI Heads Up clone with architecture refinements and AI-assisted features. Jon and Allan focus on implementation details that improve maintainability while keeping gameplay iterations fast.
Read more - Writing a .NET MAUI "Heads Up" Clone
Gone DotNet
Allan Ritchie
Jonathan Dick Jon and Allan begin building a Heads Up-style game in .NET MAUI with open source libraries and practical architecture choices. The video covers the initial implementation path so you can follow along and build the same foundation quickly.
Read more - 121: Jon tries Mediator! Copilot != Autopilot, and the Best iPhone ever!
Gone DotNet
Allan Ritchie
Jonathan Dick Jon and Allan unpack practical lessons from using AI coding tools, staying current with iOS/Xcode changes, and building real-world .NET MAUI features. You'll get honest guidance on where Copilot helps, where it doesn't, and how those trade-offs show up in day-to-day app work.
Read more - 120: Buffet Style Show
Gone DotNet
Allan Ritchie
Jonathan Dick This episode covers a broad set of mobile dev topics, from SQLite persistence and Android platform shifts to UI composition pitfalls in MAUI. It's a practical grab bag focused on performance, architecture choices, and avoiding common mistakes early.
Read more - 119: In App Purchasing Pain
Gone DotNet
Allan Ritchie
Jonathan Dick Jon and Allan break down why in-app purchases are still one of the hardest parts of shipping mobile apps. You'll learn where StoreKit and Play Billing complexity shows up in real code and how teams can reduce risk.
Read more - 118: Mediator for Mobile
Gone DotNet
Allan Ritchie
Jonathan Dick This episode explores mediator patterns for mobile architecture and why they can reduce service sprawl in .NET MAUI apps. It gives a grounded view of where mediator pipelines help and where they add overhead.
Read more - 117: Connectivity "Out in the Wild"
Gone DotNet
Allan Ritchie
Jonathan Dick Jon and Allan tackle the reality of unreliable connectivity and what it means for MAUI app design in the field. The episode focuses on offline-first thinking, map constraints, and practical fallback communication paths.
Read more - 116: What's new for .NET 9?
Gone DotNet
Allan Ritchie
Jonathan Dick This episode gives a practical tour of .NET 9 and .NET MAUI updates that directly impact how you build and ship apps. You'll hear both the productivity wins and the migration considerations behind the headline features.
Read more - 115: All the AI
Gone DotNet
Allan Ritchie
Jonathan Dick Jon and Allan explore where AI is genuinely useful in MAUI app workflows, from vision features to developer tooling. The focus is practical implementation value, not hype.
Read more - 113: What's all the fuss about Drawn Controls?
Gone DotNet
Allan Ritchie
Jonathan Dick This episode breaks down the drawn-controls debate in MAUI and when custom rendering is worth the complexity. It balances design flexibility against accessibility, performance, and platform fidelity.
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