Gaming with .NET MAUI with Shaun Lawrence
This session answers a common question directly: yes, you can build games with .NET MAUI.
Using real examples from Shaun’s game-building work, the talk breaks down how gameplay features are composed, how MAUI supports cross-platform iteration, and what engineering choices make the project easier to evolve.
What you’ll learn
- How to approach game feature development inside a MAUI application
- Design patterns for interactive UI, state transitions, and gameplay flow
- Implementation lessons from building a sliding puzzle game in .NET MAUI
- Ways to keep performance and maintainability in balance as scope grows
Why watch this
- Focuses on practical engineering trade-offs, not just theory
- Gives reusable patterns for MAUI developers exploring interactive apps
- Helps you map game concepts into concrete .NET implementation steps
Watch the full video to see how these techniques come together in a real MAUI game development journey.