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Gaming with .NET MAUI with Shaun Lawrence

This session answers a common question directly: yes, you can build games with .NET MAUI.

Using real examples from Shaun’s game-building work, the talk breaks down how gameplay features are composed, how MAUI supports cross-platform iteration, and what engineering choices make the project easier to evolve.

What you’ll learn

  • How to approach game feature development inside a MAUI application
  • Design patterns for interactive UI, state transitions, and gameplay flow
  • Implementation lessons from building a sliding puzzle game in .NET MAUI
  • Ways to keep performance and maintainability in balance as scope grows

Why watch this

  • Focuses on practical engineering trade-offs, not just theory
  • Gives reusable patterns for MAUI developers exploring interactive apps
  • Helps you map game concepts into concrete .NET implementation steps

Watch the full video to see how these techniques come together in a real MAUI game development journey.

Watch on YouTube

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