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Building games in NET MAUI - Shaun Lawrence |

If you want another solid real-world perspective on MAUI game development, this conference talk is worth your time.

Shaun revisits the end-to-end process of building games with .NET MAUI, sharing architecture decisions and workflow tips that make it easier to prototype quickly and iterate without losing code quality.

What you’ll learn

  • How Orbit and .NET MAUI can work together in game projects
  • Core technical building blocks for gameplay loops and UI interaction
  • A practical workflow for moving from concept to playable prototype
  • How to make architecture choices that support future feature growth

Why watch this

  • Reinforces MAUI game fundamentals with fresh conference examples
  • Highlights implementation patterns you can apply immediately
  • Helps you evaluate MAUI’s fit for your own game scenarios

Watch the full session to compare approaches and refine your own MAUI game architecture strategy.

Watch on YouTube

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