Game development on MAUI (Part 5: Main menu and Records)
This installment moves beyond core mechanics and into experience design, persistence, and routing. It is a strong reference for combining reusable UI controls with lightweight local storage in game-style MAUI apps.
What you’ll learn
- How to build reusable menu navigation controls and bind them through view models
- A practical Shell navigation setup for game pages and score views
- How to model and persist score data with LiteDB in a MAUI app
- Repository and service layering patterns to keep score logic testable
- How to wire Game Over flow so results are saved and surfaced immediately