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CarPlay & Android Auto with .NET MAUI

Your .NET MAUI app can project a purpose-built interface onto a vehicle’s infotainment screen — same solution, same shared services, same DI container. This post walks through the full implementation for both CarPlay and Android Auto, using two real apps as examples: a GPS trip recorder with live map drawing, and a speech-driven game.

What you’ll learn

  • How CarPlay scene delegates work: entitlements, Info.plist scene manifests, and the CPInterfaceController lifecycle
  • How to access MAUI’s DI container from CarPlay code via IPlatformApplication.Current!.Services
  • CarPlay template types in practice: CPInformationTemplate for data display, CPGridTemplate for actions, and MKMapView for live maps
  • Android Auto setup: CarAppService, Session, Screen, and the Invalidate() re-render pattern
  • How to share ViewModels between the phone UI and the car UI using scoped DI and PropertyChanged subscriptions
  • Testing with the iOS Simulator CarPlay window and the Android Desktop Head Unit emulator

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