Building a Cross-Platform WebRTC Video Calling Solution in .NET MAUI
Real-time audio and video is now a core feature, not a nice-to-have. This guide shows how to build your own WebRTC-based calling platform in .NET MAUI so you control quality, security, network handling, and UX across Android, iOS, Windows, and MacCatalyst.
What you’ll learn
- WebRTC fundamentals and why separating signaling from media transport keeps the architecture clean
- The full component set: signaling server (SignalR/WebSockets), STUN for address discovery, and TURN for relaying through firewalls
- The offer/answer SDP handshake and ICE candidate exchange, plus an
IVideoCallServiceabstraction over native platform APIs - Capturing and rendering local/remote video, screen sharing, and peer-to-peer data channels for chat, whiteboards, and file transfer
- A
CallStatemachine with MVVM integration, adaptive bitrate, echo cancellation, and security via DTLS/SRTP and authenticated signaling - Scaling from mesh to SFU for group calls, plus real enterprise scenarios and future AI enhancements
A comprehensive blueprint if you’re building serious real-time communication into a MAUI app.