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Skeleton 3.0 for .NET MAUI

A spinner tells the user to wait. A skeleton shows the shape of the screen that is coming. Horus Software’s Skeleton 3.0 page is the tour of their .NET MAUI loading library: two attached properties to start, no other dependencies, and a playground for the animations.

What you’ll learn

  • What you are adding — HorusStudio.Maui.Skeleton 3.0 for .NET 8, 9, and 10, with Skeleton 2.0 still covering .NET 6 and 7. MIT licensed, and past 600K downloads across both packages
  • How a screen opts in — placeholders bound to a bool such as IsBusy. Lists need a few rows seeded before the data arrives, and the sample markup is meant to be copied and adapted
  • Animations in 3.0 — Shimmer, Aurora, and Tint join Fade, Beat, horizontal shake, vertical shake, and none. Direction and sweep colors are new in this version; interval and a parameter still drive the older effects
  • Layouts to start from — Feed, Profile, a card grid, Article, Chat, and Checkout, shown in XAML and C#
  • An agent skill — one Markdown file at skills.horus.com.uy/skeleton for Claude Code, Codex, Copilot, and Cursor, so an agent can write placeholders for a view you already have, using your theme colors

Open the page, flip through the playground, and read the skill file before you point an agent at a view.

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