Nick's Feed
- AI Captions and Live Video Processing in .NET MAUI
Nick Kovalsky walks through the DrawnUi.Maui.Camera SkiaCamera control for building real-time video processing pipelines in .NET MAUI. The post covers live overlays, SKSL shader filters, OpenAI-powered captions burned into recorded video, and a look-back pre-recording buffer — all running cross-platform.
Read more - Building a Real-time Audio Processing App with SKSL Shaders in .NET MAUI
Nick Kovalsky breaks down a .NET MAUI app that processes live microphone audio, detects pitch and BPM, and renders rich shader-driven visuals in real time. It is a detailed look at combining DrawnUI, SkiaCamera, SkiaSharp, and SKSL for advanced interactive UI work.
Read more - Real-Time Camera Filters with Hardware-Accelerated Shaders in .NET MAUI
Build a cross-platform camera app in .NET MAUI with live SKSL shader effects and GPU-accelerated rendering.
Read more - Native App Icons for .NET MAUI: Android and iOS
Configure custom native app icons for Android and iOS in .NET MAUI with platform-specific assets.
Read more - Building A Cross-Platform Game in .NET MAUI with DrawnUI and Hot Preview
Learn how a full Breakout game is built in .NET MAUI with DrawnUI, performance tuning, and multi-input support.
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