The Road To Wordy Blob 1 of 3
Part of MAUI UI July, this first installment traces Stephen Moreton-Howell’s journey to .NET MAUI, from obsolete cross-platform tools to his first real app: a Plate Tectonics Viewer that reuses graphics later carried into Wordy Blob.
What you’ll learn
- Why .NET MAUI — the search for a durable, familiar cross-platform system after being burned by an obsolete toolkit
- Structuring a first app — laying out
MainPage.xamlwith aGridand a centralGraphicsViewfor the map - Custom drawing — implementing
IDrawable.Drawand encapsulating rendering in a dedicatedTecGlobeclass - Drawing performance — using
ICanvas.FillPath/DrawPathto render huge tectonic meshes fast enough to scroll through millions of years - Loading data and handling input — reading compressed binary point data and wiring up
TapGestureRecognizerand aSlider
Read the full post for the app walkthrough, and follow the series into parts 2 and 3.