MAUIverse MAUIverse

The Road To Wordy Blob 1 of 3

Part of MAUI UI July, this first installment traces Stephen Moreton-Howell’s journey to .NET MAUI, from obsolete cross-platform tools to his first real app: a Plate Tectonics Viewer that reuses graphics later carried into Wordy Blob.

What you’ll learn

  • Why .NET MAUI — the search for a durable, familiar cross-platform system after being burned by an obsolete toolkit
  • Structuring a first app — laying out MainPage.xaml with a Grid and a central GraphicsView for the map
  • Custom drawing — implementing IDrawable.Draw and encapsulating rendering in a dedicated TecGlobe class
  • Drawing performance — using ICanvas.FillPath/DrawPath to render huge tectonic meshes fast enough to scroll through millions of years
  • Loading data and handling input — reading compressed binary point data and wiring up TapGestureRecognizer and a Slider

Read the full post for the app walkthrough, and follow the series into parts 2 and 3.

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