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The Road To Wordy Blob 3 of 3

In the final installment of his MAUI dev stories, Stephen Moreton-Howell arrives at Wordy Blob, his third .NET MAUI app, a word game that builds on the graphical elements created for his earlier projects.

What you’ll learn

  • Reusing earlier work — carrying the split-flap scoreboard and drawing code from Maxwell’s Demon into a new game
  • A word game in MAUI — applying .NET MAUI’s graphics functionality to build Wordy Blob
  • The bigger picture — how a series of small apps established a repeatable build-and-release pipeline
  • Where it leads — reflections closing out the three-part journey

Read the full post to see how the series wraps up, and revisit parts 1 and 2 for the full story.

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