The Road To Wordy Blob 3 of 3
In the final installment of his MAUI dev stories, Stephen Moreton-Howell arrives at Wordy Blob, his third .NET MAUI app, a word game that builds on the graphical elements created for his earlier projects.
What you’ll learn
- Reusing earlier work — carrying the split-flap scoreboard and drawing code from Maxwell’s Demon into a new game
- A word game in MAUI — applying .NET MAUI’s graphics functionality to build Wordy Blob
- The bigger picture — how a series of small apps established a repeatable build-and-release pipeline
- Where it leads — reflections closing out the three-part journey
Read the full post to see how the series wraps up, and revisit parts 1 and 2 for the full story.