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Notable moments, packages, projects, and celebrations from the MAUIverse community.
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- Visual Studio 2026 Insiders Is Here: A First Look at the AI-Native Future of the IDE
Jorge Perales Diaz takes a first look at the Visual Studio 2026 Insiders Preview, framing it as a foundational shift toward an AI-native IDE rather than a routine yearly update. He walks through the early AI, performance, debugging, and platform changes — and how to install it side-by-side with VS 2022.
Read more - Heads Up Clone .NET MAUI (continued)
Gone DotNet
Allan Ritchie
Jonathan Dick This continuation episode expands the .NET MAUI Heads Up clone with architecture refinements and AI-assisted features. Jon and Allan focus on implementation details that improve maintainability while keeping gameplay iterations fast.
Read more - Animating Augmented Reality Content in .NET MAUI on iOS
David Britch adds a spinning globe to an AR scene in a .NET MAUI app on iOS and keeps it interactive with gestures. Learn how SCNAction animations combine with tap, pinch, and rotate handling.
Read more - Real-Time Camera Filters with Hardware-Accelerated Shaders in .NET MAUI
Build a cross-platform camera app in .NET MAUI with live SKSL shader effects and GPU-accelerated rendering.
Read more - Interacting with Augmented Reality Content in .NET MAUI on iOS
David Britch overlays an image on an AR scene in a .NET MAUI app on iOS and makes it respond to touch. Learn to move, scale, and remove nodes with tap, pinch, and pan gestures.
Read more - Exploring the BusyIndicator in .NET MAUI
Leomaris Reyes shows how to add clear loading feedback with Telerik BusyIndicator in .NET MAUI, including built-in animations, customization, and common UX patterns.
Read more - What's New & Next for .NET MAUI and Blazor Hybrid - NDC Oslo 2025
Rachel Kang’s NDC Oslo 2025 session covering what’s new (and what’s next) for .NET MAUI and Blazor Hybrid.
Read more - Writing a .NET MAUI "Heads Up" Clone
Gone DotNet
Allan Ritchie
Jonathan Dick Jon and Allan begin building a Heads Up-style game in .NET MAUI with open source libraries and practical architecture choices. The video covers the initial implementation path so you can follow along and build the same foundation quickly.
Read more - MauiReactor: An MVU Approach for .NET MAUI
A guest post by MauiReactor creator Adolfo Marinucci on MVU in MAUI—declarative C# UI, fast iteration, and state-driven rendering.
Read more - Mastering the Art of Vector Graphics: Using the Path for Drawings in .NET MAUI
Jorge Perales Diaz delivers a comprehensive guide to the .NET MAUI Path object, the Swiss Army knife for custom icons, shapes, and vector illustrations. It covers path markup syntax end to end, then moves into real-world shapes, animation, and performance best practices.
Read more - .NET MAUI DataGrid: Display Transaction Details, Account Summaries
Leomaris Reyes walks through Telerik DataGrid for .NET MAUI—columns, sorting, filtering, editing, and load-on-demand—to build fast, scalable data-heavy screens.
Read more - Bluetooth in MAUI App
This deep dive shows how to build peer-to-peer Bluetooth LE gameplay in .NET MAUI using a Tic-Tac-Toe example. It compares Plugin.BLE with Shiny, then walks through host/client architecture, game synchronization, and offline communication patterns.
Read more - Exploring the PDF Viewer for Your .NET MAUI Education Apps
Leomaris Reyes shows how to integrate a PDF Viewer into .NET MAUI using Telerik UI, including loading sources (URI/file/bytes), toolbar options, layout modes, and link handling.
Read more - Augmented Reality Basics in .NET MAUI on iOS
David Britch builds a basic AR app in .NET MAUI on iOS, overlaying a 3D cube on the camera feed using ARKit and SceneKit behind a custom handler. It's the foundation for his whole ARKit series.
Read more - Native App Icons for .NET MAUI: Android and iOS
Configure custom native app icons for Android and iOS in .NET MAUI with platform-specific assets.
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